Area: Engineering & Technology | Arts & Humanities
Subject: Computer Graphics and Computer-Aided Design | Arts & Design
Brief description of the specialty Publishing and Printing:
As part of the specialty 186 Publishing and printing are studying: design development methods, design and manufacturing technology of printed and electronic multimedia publications, multimedia information products; software and hardware tools for processing, recording, reproducing, storing textual graphic, audio, video and other multimedia information; design and development of WEB-systems (WEB-design, UI / UX) and mobile applications.
Prints include books, newspapers, magazines, promotional products, labels, packaging; among e-books there are e-books, interactive multimedia publications for publication on digital media and mobile devices, and the like; multimedia information products are advertising complexes for publishing on television and the Internet; computer films, videos, gaming and the like.
The skills and competencies that the bachelor of the specialty Publishing and Printing will have:
- Ability to design design and in general original layout of print and electronic publications using modern principles of graphic design.
- Ability to design technological processes of publishing houses and printing houses based on modern automation tools.
- Owning digital image processing technologies, 2D graphics, frame-by-frame animation using graphic design elements .
- The ability to implement modern software processing, playback, storage, modeling and promotion of multimedia content.
- Possession of hardware and software for creating computer 2D, 3D graphics and animation, post-processing video and 3D graphics, working with VFX visual effects, using them to create multimedia content.
- Ability to create full-featured media products, design UI / UX interfaces, develop mobile applications based on open interactive components.
- Ability to design and develop electronic multimedia publications, multimedia information products and Web-systems.
- Ability to develop multimedia applications, test, assess quality and promote mobile applications.
- Knowledge of gaming technology, creating 3D game characters (modeling, sculpturing, retopology, texturing and animation ), control of the movement of characters.
- The ability to use and implement modern scientific methods and automated systems in the publishing and printing process.
- The ability to form a management system and manage business processes of multimedia digital publishing houses and printing companies.